Google and Samsung built a tool to boost the gaming experience on your phone

That stutter in your favorite mobile game might not be your phone’s fault. It could be how the game was built. Google and Samsung just teamed up to help Android studios catch those performance problems before you ever hit download.

The result is Sokatoa, a GPU profiler announced March 10 by Samsung’s Austin Research and Development Center and Advanced Computing Lab. But Samsung didn’t build it alone. The tool was developed in collaboration with Google and LunarG, a company deeply involved in Vulkan graphics development.

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The tool is aimed at Android game developers, though anyone building graphics-heavy apps for the platform can use it. It works across different hardware too, supporting Samsung’s Xclipse GPU along with Qualcomm and ARM GPUs found in most other Android devices. The goal is better games, more stable frame rates, and fewer rendering headaches for the teams making them.

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